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How Loot Works in WoW Midnight Raids

Written by Mary
Updated today

Group Loot System

When you enter a raid in World of Warcraft, loot is distributed using a system called Group Loot.

Еvery boss has a chance to drop a number of random items depending on certain conditions.

As soon as any player opens the boss or a chest, all eligible players in the raid will be able to roll on the dropped items.

Each player can then choose how they want to roll on every item. The available options are Need, Transmog, and Greed.

The type of loot that drops is completely random and is not affected by the classes in the raid.

For example, a bow can drop even if there are no hunters in the group. Anything from the list of possible loot can be dropped with a certain chance.

Amount of Loot per Boss

The number of items that drop from a boss depends on how many players in the raid don’t have a loot lockout. If your character has already cleared a raid this week, they will have a lockout for this raid, meaning they won’t be eligible for loot until the weekly reset. Loot lockouts are different for each difficulty. If you cleared Normal, you still can do a Heroic run and receive more loot.

Each player without the loot lockout increases the chance of additional loot dropping.

  • 1 player without the lockout gives a 20% chance for 1 item

  • 5 players without the lockout guarantee 1 item per boss

  • 7 players without the lockout guarantee 1 item, and give 40% for the second item to drop

  • 30 players can increase drops up to a maximum of 6 items per boss


Roll Types

When an item drops, you can choose how to roll on it.

“Need”

You can select Need if the item is relevant for your character.

To be eligible:

  • Your character must be able to equip the item

  • The item must be usable for your main spec or off-spec

Your main spec is determined by your selected loot specialization.

If you roll Need for your main spec, your roll has higher priority than players rolling for off-spec.

Example:

A Retribution Paladin can roll Need on a shield (off-spec), but a Protection Paladin rolling for main spec will have priority.

You cannot roll Need on an item if you already have an identical item of the same or higher item level.

However, similar items with differences (such as sockets or different stats) are still allowed.

“Transmog”

You can select Transmog if the item's appearance is not yet in your transmog collection.

“Greed”

Greed can be selected on almost any item, even if your character cannot use it.

This option has the lowest priority and is typically used for items you want for gold or disenchants.

Roll Priority

When multiple players roll on the same item, the game uses the following priority:

Need (main spec) → Need (off-spec) → Transmog → Greed

This means that higher priority rolls will always win over lower ones, regardless of the roll number.


Loot Trading and Item Types

Most items obtained in raids can be traded freely between players who participated in the kill.

There are no restrictions based on item upgrades, but there is one important rule:

You cannot trade items to players who already have a loot lockout for that boss.

Trading is available for a limited time after receiving the item.


Warbound Items

Some items can drop as Warbound Until Equipped.

These items work differently from normal loot.

  • They cannot be traded to other players

  • They can be sent to your other characters on the same account

  • Once equipped, they become Soulbound

Warbound items are considered additional personal loot and are separate from normal raid drops.


Bind on Equip (BoE) Items

Another type of additional loot is Bind on Equip (BoE) items.

These items can be traded freely to anyone, even outside of the raid, as long as they are not equipped.

Once equipped, they become Soulbound and can no longer be traded.

BoE items can also be sold or bought on the auction house.

Class Set Token Types

We have multiple types of tokens shared between classes. In Midnight, tier token distribution has changed, with these now being distributed between classes with shared armor types.

  • Woven tokens are shared between Mages, Priests, and Warlocks.

  • Cured tokens are shared between Demon Hunters, Druids, Monks, and Rogues.

  • Cast tokens are shared between Evokers, Hunters, and Shamans.

  • Forged tokens are shared between Death Knights, Paladins, and Warriors.

Omni-token

On every difficulty, Midnight Falls in March on Quel'Danas drops Chiming Void Curio, an omni-token that you can turn in near the entrance of the March on Quel'Danas raid for any class set piece of your choice. The item level of the gear piece is based on raid difficulty.

All classes can roll for the omni-token, but you can only have 1 token at a time in your inventory.


Older Raids (Personal Loot System)

In older raids (before Dragonflight), a different system called Personal Loot is still used.

With this system, each player must loot the boss individually to receive rewards.

The chance to receive an item is not guaranteed and depends on RNG.

The items you can receive are based on your class and selected loot specialization.

You will only receive items appropriate for your spec, and you cannot obtain off-spec gear directly from the boss.

If a raid consists of only plate wearers, the chances of receiving plate armor will be greatly increased, and items that cannot be used by anyone won't drop.

However, items obtained through Personal Loot can still be traded to other players under normal trading rules.


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